Thirteen Unique Wonders
Special hand groupAll 13 terminal and honour tile types, plus one extra matching tile.
You need the 1 and 9 from each suit, all four Winds, all three Dragons, and one extra copy of any of those tiles.
Every suited 1 and 9, all four Winds, all three Dragons, plus one duplicate.
Example Thirteen Unique Wonders hand: 1 and 9 of Bamboo, Circles and Characters; East, South, West and North Winds; Red, Green and White Dragons; and a second East Wind.
- Irregular Hand
- Terminals
- Honours
- Pairs
Learn more about Thirteen Unique Wonders
What it means
This hand does not use the usual four sets and a pair. It is a fixed group of terminal and honour tiles.
Why it is special
You must collect all 13 required tile types, then pair one of them.
How it works
- Keep the 1 and 9 of all three suits.
- Keep all four Winds and all three Dragons.
- Complete one of each of those thirteen tile types.
- Use the fourteenth tile to duplicate one of them.
Watch out for
- Do not try to split the hand into ordinary Chows and Pungs.
- The extra tile can match any one of the 13 required tile types.
Also called: Thirteen unique wonders · Unique Wonder · 13 Unique Wonders · Thirteen Odd Majors
Scores under other rules
Thirteen unique wondersBritish / BMJA-style · 2008 · 1.0 · Fixed · 1,000 winner · 400 fishing
One of every terminal, wind and dragon, plus a pair of any one.
Fixed · 1,000 winner · 400 fishing
Every suited 1 and 9, all four Winds, all three Dragons, plus one duplicate.
Example Thirteen Unique Wonders hand: 1 and 9 of Bamboo, Circles and Characters; East, South, West and North Winds; Red, Green and White Dragons; and a second East Wind.
Thirteen Odd MajorsBuzzard · 2000 · 0.1 · Configured/table limit
Thirteen Odd Majors
Configured/table limit
Every suited 1 and 9, all four Winds, all three Dragons, plus one duplicate.
Example Thirteen Unique Wonders hand: 1 and 9 of Bamboo, Circles and Characters; East, South, West and North Winds; Red, Green and White Dragons; and a second East Wind.
Unique WonderWestern — T&M · 1997 · 0.1 · Fixed · 2,000 winner · 800 fishing
One of every terminal, wind and dragon, plus a pair of any one.
Fixed · 2,000 winner · 800 fishing
Every suited 1 and 9, all four Winds, all three Dragons, plus one duplicate.
Example Thirteen Unique Wonders hand: 1 and 9 of Bamboo, Circles and Characters; East, South, West and North Winds; Red, Green and White Dragons; and a second East Wind.
Sources
- British / BMJA-style — BMJA-approved British rules reference
- Club - Bramhall 2026 — A local club rules profile
- British/Western Classical — Buzzard 2000 — Buzzard 2000 source material
- Western — Thompson & Maloney — Thompson & Maloney Western references